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Thursday, April 12, 2018

METAL MAX XENO COMING WEST FOR PLAYSTATION 4 THIS FALL

Post-apocalyptic RPG set for release in North America, Europe, and Asia.



Metal Max Xeno will be released in North America, Europe, and Asia in addition to Japan, publisher Kadokawa Games announced.

The post-apocalyptic RPG will be the first entry in the Metal Max series released in western markets since Metal Saga for PlayStation 2 in 2006, as well as the second entry in the 27 year-old series to ever be released in western markets.

Detailed information on the game’s release date, price, and specifications will be announced by publishers in North America, Europe, and Asia at a later date. In Japan, Metal Max Xeno will be released for PlayStation 4 and PS Vita on April 19.

In non-localization news, Kadokawa Games also shared new Metal Max Xeno information and screenshots, which introduce new character Misaki and tank Type 22 Flakpanzer.


Characters

Misaki (voiced by Yuu Kobayashi)

“What a wonderful surprise, survivors other than myself! Isn’t it!?”

Gender: Male
Age: 26


Metal Max Xeno


A survivor who has continued to wander on his own. He is a handsome man with good looks that can easily be mistaken for those of a woman, and the slender style of a supermodel. A soldier of scholarly intellect, his life’s work seems to be researching the “Great Destruction.”

—In order to preserve his good looks and health, Misaki normally wears a mask.


Metal Max Xeno



—Misaki is a recovery expert able to heal his injured companions.


Metal Max Xeno


Tanks

Type 22 Flakpanzer


Metal Max Xeno
Type 22 Flakpanzer





Misaki’s personal tank, with which he has traveled the desolated world alone in pursuit of knowledge on mankind’s imminent annihilation. It is a Flakpanzer (anti-aircraft tank) designed with top priority “surface-to-air capability,” with a surface-to-air capability chassis equipped by default. It features two anti-aircraft cannons as its main armaments in its uniquely-shaped turrets, and specializes in fighting airborne monsters. By shooting the anti-aircraft cannons at a level angle, it can also destroy enemies on the ground. The tank was designed as a fusion of the German Gepard tank and the Japanese Self-Defense Force’s Type 87 self-propelled anti-aircraft gun.


Source: https://gematsu.com/2018/01/metal-max-xeno-coming-west-new-character-misaki-tank-type-22-flakpanzer-detailed

Thursday, March 15, 2018

Dragonball FighterZ Broly Reveal Trailer for PS4/Xbox one " Shows Off First DLC Character, Broly"


Dragonball FighterZ Broly







Bandai Namco has shared a new trailer for Broly, one of the two DLC characters announced thus far for Dragon Ball FighterZ. This marks our first look at the legendary Super Saiyan in action following a very brief teaser video last month, and he looks to be an exciting addition to the anime fighting game.

Just as in the anime, Broly is one of the most physically imposing characters in Dragon Ball FighterZ, towering over everyone else on the roster. Despite his overwhelming size, however, Broly is also quite light on his feet, and his long reach makes him a challenging foe to deal with. In the video above, you can see him use his incredible power to dominate his rival, Goku.

Broly is one of the eight DLC characters planned for Dragon Ball FighterZ. He was first announced last month in an issue of V-Jump magazine alongside Bardock, the father of Goku. Following their reveal, some brief details and screenshots for each character emerged on the Japanese Dragon Ball FighterZ website. The website confirmed that Broly can unleash his signature attack, "Eraser Cannon," while Bardock can use a move called "Riot Javelin."

Bandai Namco has yet to announce when Broly and Bardock will be available to download or how much either character will cost, but players who've purchased the Dragon Ball FighterZ Fighter Pass will receive them at no additional charge on release. The Fighter Pass runs for $35 and also includes access to all six other as-yet-unrevealed DLC characters when they launch.

Dragon Ball FighterZ is now available on PS4, Xbox One, and PC. GameSpot critic Peter Brown awarded the title a 9/10 in our Dragon Ball FighterZ review and said, "Even if you think Dragon Ball is old hat, and even if you're intimidated by fighting games, there's a good chance you'll be drawn into the explosive action and personalities that expertly evoke the anime's infectious spirit."

Friday, March 9, 2018

Everything you need to know about Valve's Artifact: "The whole point is to steer away from pay-to-win"


Everything you need to know about Valve's Artifact: "The whole point is to steer away from pay-to-win"






We go hands on with Artifact and hear from Gabe and Garfield about trading on Steam, randomness, and why it's not F2P.




  • Each deck contains 40 cards and includes 5 heroes (which is the same as a Dota 2 team). There will be 280+ cards in the base game. There are 44 heroes. You can include three copies of each card in your deck.
  • Your cards and heroes are selected from four possible colours: Red, Green, Black, and Blue. As per Magic, each colour has its own personality which themes what its cards do accordingly. 
  • At the beginning of the game your first three heroes will be deployed evenly into the three lanes (which are essentially game boards), along with some randomly spawned melee creeps. After each round, two more creeps will spawn in random lanes on each players' side.
  • Each lane contains a tower which has 40 health which you must protect. Lose two towers and the game is over. Once a tower is destroyed, it's replaced by the Ancient, which has 80 health. Destroy an Ancient and you also win the game.
  • Heroes that are killed aren't gone for good, they just have to sit out an entire round, after which you can choose which lane to redeploy them in. (An exception here is a green hero who has a 'rapid deployment' ability and can be sent back into the fray in the next round.)
  • Each lane also has its own Mana pool, which begins at 3 and increases by 1 with each turn—though you can also use Ramp cards to accelerate your Mana pool. Hey, it's a Richard Garfield game.
  • In order to play a card, you must have a hero of the corresponding colour placed in the lane where you're spending the mana. However, Mana spent in one lane can be used to cast certain cards in other lanes.

Source: https://www.pcgamer.com/artifact-guide/

Thursday, March 8, 2018

Final Fantasy XV has been cracked two days before its even released!

Final Fantasy XV has been cracked two days before its even released!



It's a bit of af a mess, so remember the PC demo of Final Fantasy XV from last week? As it seems, it was an unprotected release. A Chinese crack group called "3DM" simply used the .exe from the demo, applied it as it did not have Denuvo anti-tamper tech in it just yet.

Now, things get worse, the big problem, Origin. Unlike Steam, Origin made available for pre-load an unencrypted version of the whole game. 3DM simply download that unencrypted version and cracked the game using the demo executable file. Dsogaming reports that early reports state the first three Chapters work fine (and some players have been able to reach even the ninth Chapter without any issues). The size in total for the game is around 150GB with the HD 4K Resolution Textures, suggesting that this is the real deal. That is a bad day for Square Enix.

Before you guys start commenting, we do not allow links or torrents or whatnot anything illegal, such links and you yourself will be banned. Final Fantasy XV releases on the PC tomorrow, March 6th, considering the team even brought you a full level demo prior to launch there is even more reason to purchase the game, as always.


Tuesday, March 6, 2018

"The PS4's Bloodborne Community Rallying For PlayStation Plus Release"


The notoriously difficult game will get very, very, incrementally slightly easier.







An upcoming Bloodborne community event is aiming to repopulate its online space just in time for the game's inclusion as a PlayStation Plus freebie. The "Return to Yharnam" event is being organized by players to revisit and cause a spike in Bloodborne online activity, in part to make it a more welcoming place for new players.

The Bloodborne subreddit plans to launch the event starting on March 10 and running through roughly March 24. The plan calls for dedicated veterans to create a new character, engage heavily in co-op missions, and defeat players in PvP to create new Bell Maidens in less populated areas.

Online play in Bloodborne, as in Demon's Souls and Dark Souls, allows players to lend each other a hand. But given that Bloodborne is an older game now, it isn't experiencing quite as much activity as it used to, so the surge of new players coming from PlayStation Plus likely won't have as many vets around as they would during the game's heyday. The Return to Yharnam event aims to address that by focusing the community's attention around specific goals.

"These 'Return to…' events seek to reinvigorate the online experience by trying to corral all the fans back to the game at the same time," organizer illusorywall told Kotaku. "There are plenty of fans who aren’t playing these games perpetually, but love to revisit them maybe a couple of times a year. By organizing an event, we hope it catches the attention of these fans, and that they can experience something that could be more special than doing it at another random time on their own."

Bloodborne will be available tomorrow to PlayStation Plus subscribers. It's one of the March offerings along with Ratchet & Clank for PS4, Mighty No. 9 and Legend of Kay for PS3, and Claire: Extended Cut and Bombing Busters for Vita.

Saturday, March 3, 2018

Corsair likes to sync your RGB lighting with Far Cry 5


It's also giving away free copies of Far Cry 5 with select RGB product purchases.


Corsair RGB Lighting


Have you grown bored with your RGB lighting? Corsair is looking to spice things up by releasing new software that will allow you to sync RGB lighting on certain products with Far Cry 5 on PC.



The software is set to release on March 27, the same day Far Cry 5 arrives. It's a brand new utility from Corsair, and initially it will work with the company's RGB keyboards, mice, headsets, fans, and case lighting. Later versions will add more of Corsair's RGB products to the mix, though the company did not get into specifics. Perhaps that's a hint that Corsair plans to release RGB power supplies and storage products at some point.

In any event, lighting will dynamically adjust to various in-game interactions in Far Cry 5. Corsair says there are more than 35 events in the game that will trigger lighting changes and effects.

"Whether you’re exploring, being spotted by enemies, fighting for your life, fishing, or just watching the world go by, your entire Corsair setup will reflect the actions in-game," Corsair says.

In addition, Corsair plans to gift copies of Far Cry 5 with purchases of select RGB products of more than $150 from its webstore. The promotion kicks off March 23 and runs until April 30.

Corsair is not the only one pushing copies of Far Cry 5 with select purchases. In case you missed it, AMD announced earlier this week that certain prebuilt PCs with a Radeon RX Vega 56/64 or Radeon RX 580 inside will come with a coupon code to redeem the game for your Uplay library.

"Silent Hills" (P.T. Demake Shows Teaser as 1998 Game)


Nowadays, the video game marketplace is filled with all sorts of remasters and remakes that aim to bring retro experiences to modern audiences with various improvements, like significant graphical upgrades. But what if we go the opposite route, and recreate modern games with technology from decades ago? That’s the question asked by YouTube channel 98DEMAKE, which dedicates itself to “demaking” video games with graphics that call back to the era of the PS1 and the Nintendo 64.

The latest game to receive a demake by 98DEMAKE is none other than the Silent Hills playable teaser P.T. The P.T. demake, which is actually playable by clicking here, lets players explore a terrifying corridor filled with the same creepy radio recordings and ghastly images as one comes across in the actual game.

Check out what the Silent Hills playable teaser P.T. would look like with 1998 graphics right here:





If the 1998 demake of P.T. doesn’t fill the Silent Hills-shaped void in one’s life, there are some other projects inspired by the cancelled game that just may do the trick. For example, one of the biggest Silent Hills spiritual successors on the horizon is Allison Road, a game that has had a somewhat tumultuous development cycle of its own.

While Allison Road has been in development for years, the game was actually cancelled not long after a Kickstarter campaign failed to generate much interest. However, project lead Chris Kesler then took it upon himself to finish development of the game with his new studio Far From Home. It’s true that there haven’t been many updates or announcements on the game in the last couple of years, but last we knew, Allison Road was still in active development.


With projects like Allison Road and the demake, it’s clear that many saw a lot of potential in the P.T. concept that Hideo Kojima introduced to the world. It’s a shame that Silent Hills was cancelled and his vision was never fully realized, but hopefully these projects can satisfy fans in the meantime.

Silent Hills was in development for PS4 before it was cancelled.



Friday, March 2, 2018

"Rune Ragnarok" new Combat trailer ~ My Kind of Rig

"Rune Ragnarok" new Combat trailer ~ My Kind of Rig: "Rune Ragnarok" new Combat trailer ~ My Kind of Rig -
http://mykindofrig.blogspot.com/2018/03/rune-ragnarok-new-combat-trailer.html

"Rune Ragnarok" new Combat trailer


The Viking RPG promises "brutal combat in a world steeped in Norse mythology."


Rune Ragnarok
Rune Ragnarok pre alpha trailer


In 2000, Human Head Studios released Rune, an action adventure built in the Unreal Engine and featuring a hack-and-slashing Viking named Ragnar. Since then, the studio has developed a number of games including 2006's Prey and has contributed to others like Bioshock Infinite and Batman: Arkham Origins. Today it's announcing a return to its roots. A sequel to Rune is in the works, an open world RPG called Rune: Ragnarok. There's a teaser trailer above.

Ragnarok is "set in a dangerous Norse universe during the end of days" and places players "in the middle of an epic battle where gods, beasts, and the last remaining humans struggle to survive" according to Human Head Studios' press release.

"After seventeen years, we are thrilled to finally announce a new Rune game," says project director Chris Rhinehart. "In the spirit of the original, Rune: Ragnarok has intense and brutal combat in a world steeped in Norse mythology. We can’t wait to show you what we’ve created."

We're hoping to see some gameplay footage or screenshots soon, but in the meantime you can lurk on Rune: Ragnarok's official site.



Source: https://www.runeragnarok.com

Thursday, March 1, 2018

Ion Maiden may just be the second coming of Duke 3D




Every cloud has a silver lining, and let’s be honest; isometric ARPG/shooter Bombshell was a pretty big (possibly mushroom-shaped) cloud. Originally planned as a Duke Nukem reboot, legal scuffles forced the game to re-brand, and it all turned out a bit pants anyway, leading developers Interceptor Entertainment to fold not long after.

The silver lining may be just what old-school shooter fans have been clamouring for, though. The Build-engine retro FPS now known as Ion Maiden was originally planned to be a promotional tie-in with Bombshell (and still shares a protagonist). It fell off the radar after Bombshell turned out a dud, but it seems that side-studio Voidpoint never stopped believing. Without warning, and under the (recently purchased) 3D Realms banner, Ion Maiden has launched direct to early access.

To everyone’s surprise, it may actually be really good.

While Voidpoint/3D Realms have been rather remiss and forgotten to send me (our resident retro FPS nerd, after Alice, of course) a preview build, I’ve heard quite a lot positive about Ion Maiden on the grapevine from a folks that wouldn’t be satisfied with anything short of true old-school authenticity. After watching a chunk of it being streamed live. I reckon this may well be something special.

The quality of the game isn’t a massive surprise once you dig into who Voidpoint are. The team mostly consists of long-time Duke Nukem 3D mappers and modders, as well as some of the development crew from EDuke32, a popular source-port that brings hardware rendering, improved controls and a lot of bug-fixes to the occasionally wonky old Build engine. Ion Maiden runs on a variant of this engine, effectively making it a real DOS game running under emulation, of a sort.

One of the biggest departures from Duke Nukem 3D is the removal of hitscan weaponry. Bullets from enemies are fast-moving and avoidable projectiles, rather than just instantly deducting precious digits from your health pool. This isn’t the first neo-retro FPS to do this either – it’s a feature that’s found its way into some major Doom and Quake mods such as Brutal Doom & Arcane Dimensions.


Perhaps taking a note from Blood’s book, thrown explosives are used a lot more than in Duke 3D as well, appearing in the form of the Bowling Bombs. Thrown like grenades, once these projectiles land on the ground they roll for a distance, homing in slightly on any enemies in their path, meaning that trick-shots around corners are not just possible but highly encouraged. As with the best Duke 3D derivatives, there’s a lot of environmental interaction and a lot of breakable objects, made all the more clear when you start playing around with things that go boom.





One other divergence from Duke Nukem standards is the absence of crude sexist humor. Everything I’ve seen so far seems relatively innocuous, with protagonist Shelly “Bombshell” Harrison frequently cracking wise, but not particularly at the expense of anyone beyond the expendable cyborg goons that you’re chewing through. In the official art, she’s even wearing practical-looking gear, including a chunky, flat breastplate that actually looks like real armor that might stop bullets. A significant improvement over her wonky design in Bombshell itself.

The current version of the game in early access is technically not a shareware-type release, but rather a standalone handful of levels designed for preview purposes, capped off with a boss fight. A glorified demo, then. While they will be updating the early access build with some new features and content over time, it won’t grow that much until the full game is released in an estimated six months. The final product will include full mapping and modding tools, and Steam Workshop support from day one, or so Voidpoint promise, and the price won’t be going up after release.

Ion Maiden is out on Steam Early Access now for £14/$18, and the final game is planned to release DRM-free via GOG as well.







Monday, February 26, 2018

"Pillars of Eternity II: Deadfire" release date set





With its barfing pirates, animancy cats, ancient curses and angry titans, Pillars of Eternity 2 looks to build upon its endearing 2015 forerunner in a number of neat-looking ways. It also has boats. Lots and lots of lovely boats. Developer Obsidian has now announced Deadfire's due date: April 3, 2018.
When it docks, PoE 2's digital and physical retail variations will set you back $50/your regional equivalent. A deluxe edition comes in at $60, and comes with the game's OST, an in-game pet, a "special in-game item", a hi-res game map and a few other trinkets—more on which can be found via the game's official site. 

An all-encompassing Obsidian Edition will also sell for $75, and comes with everything the deluxe does as well as Deadfire's first three DLC expansions—which otherwise cost $10 a piece.

"Pillars of Eternity II: Deadfire is our first sequel here at Obsidian and we’ve created something incredible," says Obsidian CEO Feargus Urquhart in a statement. "At Obsidian, we are all about stories, worlds, and characters, and in Deadfire we’ve done it again with a vast open world explorable by the player’s own customizable ship, character customization with enough options to make any RPG player want to make a hundred characters, and an exciting narrative that truly delivers on the reactivity that makes our games special.

"We’re confident that new and returning players will find Deadfire to be the RPG experience of the year."

Look out for Pillars of Eternity 2: Deadfire on April 3, then, and check out Andy's recent hands-on in the meantime.


Source: https://eternity.obsidian.net

Sunday, February 25, 2018

Metal Gear Survive





STORY
A pseudo-historical sequence of events…



The year is 1975. Cold War tensions continue to ease, and the Vietnam War is in its final days.
The legendary mercenary Big Boss leads an army that belongs to no nation. Under the guise of a nuclear inspection by the IAEA, a hostile force known as XOF launches a surprise attack on Mother Base, Big Boss's base of operations. His soldiers put up a desperate fight, but their efforts are in vain, as Mother Base falls.

A moment after Big Boss escapes the area by helicopter, an intense light appears in the sky, and a wormhole opens over the base. The wormhole begins to suck up everyone and everything left, transporting them to some parallel world. A soldier who helped Big Boss get away is almost pulled into it as well, but manages to escape. A close friend of the soldier, however, isn't as lucky.

The soldier then mysteriously loses consciousness, waking up six months later in a facility belonging to Wardenclyffe Section, a secretive research organization of the U.S. government. A member of this organization, a man known as Goodluck, gives the soldier a special assignment with the following order:
"You don't get to sit this one out. You're already infected with that lifeform I was telling you about."

The soldier then travels alone to the same parallel world -- to find a cure for this infection, and to rescue those sucked into the wormhole half a year ago. Waiting on the other side is a hellish landscape where victims of the infection have transformed into grotesque creatures known as Wanderers. The soldier also encounters a member of none other than XOF, and together their bitter struggle for survival begins...


Source: https://www.konami.com/mg/survive/

Saturday, February 24, 2018

The Importance of Games in Our Daily Lives ~ My Kind of Rig

The Importance of Games in Our Daily Lives ~ My Kind of Rig: The Importance of Games in Our Daily Lives ~ My Kind of Rig -
http://mykindofrig.blogspot.com/2018/02/the-importance-of-games-in-our-daily.html

The Importance of Games in Our Daily Lives




Talking about games, who does not wish to play? They are an integral part of our lives and whether kids or adults, none can refrain from it. They are both a part of recreation and a great form of being physically fit and even getting rewarded. Games also teach us about many ethics and values which even help us later in life. Many a times the importance and benefits of playing games gets unnoticed and it is thus significant that one keeps in mind the following points. Let us take a look here...

Points to ponder while playing games

• The main constituents of any game is to reach a target, follow the set rules, face trials and tests and have proper interface.
• Games also help to stimulate the decision making skills and allow to take challenges.
• There are varieties of games, such as games that require devices, bound by a few rules to be followed, need special skill sets. There are indoor and outdoor games, online games, video console gaming, some teach us about coordination and attention to detail, some require role play, a few that teach us about playing as a team, etc.
• A few games are also a part of sports and playing sports makes a person physically active and fit as it is a form of physical exercise and stimulates the whole body movement.

Benefits of playing games

• By playing games one can enhance the retention power and even stimulate the competitive spirit.
• Teaches about coordination and even brings out creativity.
• Playing games is a great source of learning and one can learn from it regularly.
• It helps in reducing the stress levels which are generally higher in the present scenario.
• Playing games in groups also help us to increase our socializing skills and keeps us in sync with others.
• With the intention of reaching a goal, we make conscious and deliberate effort to be more focussed, which helps us in improving our attention power.
• Games are a good way to teach one to accept defeat in life and even face hardships.

Good health is the key to a happy and successful life and games in the form of sports or in other forms teaches one, skills which are required later to face a tougher life. Thus games make you a lot stronger, independent and helps in facing the world with full rigour. They even make you accustomed to the bitter taste of defeat and also builds the morale and prepares you to be even more determined and taste victory. So, it is truly said "All work and no play, makes Jack a dull boy"!


Source: http://ezinearticles.com

Turok 1 and 2 Release for "XBOX ONE" release dates confirmed ~ My Kind of Rig

Turok 1 and 2 Release for "XBOX ONE" release dates confirmed ~ My Kind of Rig: Turok 1 and 2 Release for "XBOX ONE" release dates confirmed ~ My Kind of Rig -
http://mykindofrig.blogspot.com/2018/02/turok-1-and-2-release-for-xbox-one.html

Turok 1 and 2 Release for "XBOX ONE" release dates confirmed



About a couple of months ago, Night Dive Studios’ remaster of Turok: Dinosaur Hunter received a PEGI rating for Xbox One, indicating that it and the remaster of its sequel, Seeds of Evil, would be coming to Xbox One soon. Now, both of the updated titles are making their way onto the current generation platform on March 2, 2018, as confirmed by the games’ appearances on the official Microsoft Store.

As seen below in the trailer for Night Dive Studios’ Turok: Dinosaur Hunter, the classic game that originally made its debut on the Nintendo 64 has been restored and enhanced with a new visual engine and fresh features for its remastered iteration on Xbox One. For those who want to pick up the first game in the series, as well as Turok 2: Seeds of Evil, both are individually priced at $20 apiece.


With Night Dive Studios having released some fresh footage for its enhanced version of Turok 1 today, there may be some who want to see some visuals for Seeds of Evil before committing to purchasing both of the remasters. Thankfully, the developer has previously put out a trailer showing off the refinements made for the second entry, but it’s worth noting that the clip shows assets from its PC iteration. Despite this, it’s safe to presume that both the Xbox One version and PC release will boast most, if not all of the same features.

Taking all of this into consideration, it will be interesting to see if fans’ demand for the remasters of Turok 1 and 2 for Xbox One will actually translate to concrete sales for the titles on the system. While many are certainly influenced by the nostalgia of playing the original titles, some who have clamored for the games to come to Microsoft’s current generation console may eventually decide to save their money for some of the most anticipated new games of 2018 instead.

Night Dive Studios’ remasters of Turok: Dinosaur Hunter and Turok 2: Seeds of Evil are set to release on March 2, 2018 for Xbox One.



Source: Microsoft 12

The Ghosts of Pharaohs Past Will Haunt You in Second (Assassin Creed Origins DLC Expansion) ~ My Kind of Rig

The Ghosts of Pharaohs Past Will Haunt You in Second (Assassin Creed Origins DLC Expansion) ~ My Kind of Rig: The Ghosts of Pharaohs Past Will Haunt You in Second (Assassin Creed Origins DLC Expansion) ~ My Kind of Rig -
http://mykindofrig.blogspot.com/2018/02/the-ghosts-of-pharaohs-past-will-haunt.html

The Ghosts of Pharaohs Past Will Haunt You in Second (Assassin Creed Origins DLC Expansion)

assassin creed
Assassin's Creed Origins' Trial Of The Gods Returns



According to the latest from Ubisoft, the second DLC expansion pack for Assassin’s Creed: Origins comes complete with the ghosts of cursed pharaohs who will absolutely haunt you until you solve their unfinished business. The DLC storyline will start off pretty simply. Bayek is headed to Thebes to pick up a “mysterious artifact.” You know, your usual ACO tomb raiding scenario. However, Bayek finds himself over his head in a pretty literal way.

Rather than dealing with the Order of the Ancients, you run across some undead pharaohs who are materializing in the streets of Thebes and slaughtering civilians. Because all ghosts exist only for carnage.

Really, what it comes down to is a crimewave of tomb robbing stripping the Valley of the Kings like Best Buy on Black Friday. So, to keep the local spooks from utterly destroying the city of Thebes, you have to hunt down key artifacts related to each pharaoh to make them crawl back to their tombs.

The Curse of the Pharaohs map includes some vast new territory with new surprises. You have access to the city of Thebes, which includes the temples of Karnak and Luxor. Across the Nile, you’ll find the Valley of the Kings, complete with plundered tombs. Once you encounter a restless pharaoh, you head into their individual afterlife which functions as a self-contained open world connected to their tomb by use of portals. The underworld includes new, exotic loot, floating ghost barges, and mythical creatures.

The afterlife areas are open for fast travel once you discover them, and pull double-duty as a crash course in some of the lesser-known sides of Egyptian mythology. This includes the Egyptian theory of the soul, which came complete in five separate parts. One of those parts was a human-faced bird called a “ba.” And now in ACO, ba are everywhere in the afterlife, and you can even hunt them if you’re feeling particularly salty.

The Shadows of the Pharaohs represent your new big bad. These guys will occasionally appear randomly as limited time boss encounters and go on a rampage. These enemies are extremely resilient and can do a lot of damage, making them a challenge even for high-level players. And when you encounter them in the afterlife, they get a nice power-up which means they can kill you with only a single special attack or two. For that reason, the level cap has been raised to 55 in Curse of the Pharaohs. You also get seven new abilities:

Dash Boost rewards perfect dodges with a damage boost.
Overpower Fury heals Bayek and removes any status ailments when he unleashes an adrenaline-charged Overpower attack
Predator Bow kills can be infected with Flesh Decay
Hunter Bow shots can pierce through shields
Light Bows will get more damage by scoring consecutive hits
Warrior Bow blasts will inflict bleed damage
Favor of Osiris rewards you for spending time in the afterlife by refilling Bayek’s tools and arrows while down under
The new skills require 15 Ability Points to unlock, so you’ll want to keep an eye out for any glowing question marks on the map to help you unlock them as soon as possible. Because you will need them.

Curse of the Pharaohs will launch on Xbox One, PS4, and PC on March 13th. It’s included in the Season Pass for Assassin’s Creed Origins, or can be purchased separately for $19.99 USD.

Pokemon Go Adds Shiny Dratini, Dragonair, Dragonite to Server Before Community Day ~ My Kind of Rig

Pokemon Go Adds Shiny Dratini, Dragonair, Dragonite to Server Before Community Day ~ My Kind of Rig: Pokemon Go Adds Shiny Dratini, Dragonair, Dragonite to Server Before Community Day ~ My Kind of Rig -
http://mykindofrig.blogspot.com/2018/02/pokemon-go-adds-shiny-dratini-dragonair.html

Pokemon Go Adds Shiny Dratini, Dragonair, Dragonite to Server Before Community Day

Pokemon Go Anniversay


It looks like Pokemon Go players will have a chance to capture a Shiny Dratini.

A dataminer going by the name of "Chrales" has posted that Pokemon Go developers have added 3D assets for shiny versions of Dratini, Dragonair, and Dragonite to its servers. This likely means that Pokemon Go will release Shiny Dratini as part of tomorrow's Community Day.



Shiny Pokemon have variant colors than "normal" Pokemon and are prized by many fans due to their rarity. Both Shiny Dratini and Dragonair have purple skin instead of blue skin, while Dragonite has olive-green skin and purple wings.

Players have long speculated that Pokemon Go would add Shiny Dratini during this weekend's Community Day mini-event. Pokemon Go turned up the chances of players finding Shiny Pikachu during last month's Community Day, which centered around catching Pikachu that knew Surf.

The Shiny Dratini line is the first family of non-Gen 3 Pokemon that we've gotten in Pokemon Go in quite some time. Every Shiny Pokemon added to the game since this summer were for Pokemon that originally appeared in Pokemon Ruby and Sapphire. The only non-Gen 3 Shiny Pokemon currently available in the game are Magikarp and Gyarados and Pichu, Pikachu, and Raichu.

Other Shiny Pokemon available in Pokemon Go include Poochyena Mightyena, Swablu, Altaria, Luvdisc, Aron, Lairon, Aggron, Shuppet, Banette, Absol, Mawile, Snorunt, Glalie, Sableye, Duskull, and Dusclops.



Presumably, players will be able to find the Shiny Dratini during Saturday's Community Day mini-event. Dratini will spawn in much greater numbers during the following time periods tomorrow:

Each Community Day event lasts for a three hour window, with times varying by continent. Here's the windows in which players can take participate in Community Day:



·         Asia-Pacific region: 12:00 p.m. to 3:00 p.m. JST (GMT +9)
·         Europe, the Middle East, and Africa: 10:00 a.m. to 1:00 p.m. UTC (GMT +0)
·         The Americas: 11:00 a.m. to 2:00 p.m. PST (GMT -8)


Any Dragonite evolved during the event will know the powerful Draco Meteor as its Charge move, a move Dragonite can't usually learn.
Tomorrow represents the best opportunity for many trainers to obtain a Dragonite. With the addition of a Shiny variant, Pokemon Go players should be more motivated than ever!

Friday, February 23, 2018

Until Dawn Review (PS4) ~ My Kind of Rig

Until Dawn Review (PS4) ~ My Kind of Rig: Until Dawn Review (PS4) ~ My Kind of Rig -
http://mykindofrig.blogspot.com/2018/02/until-dawn-review-ps4.html

Until Dawn Review (PS4)

Until Dawn PS4


Synopsis:


So in the last week or so I have had the opportunity to sit down and play Sony's exclusive PlayStation 4 game Until Dawn. A game that follows some teenagers as they make their way to a cabin on a mountain for a fun and action packed weekend with their friends. Though this mountain is not what it seems and when you arrive, you are thrust into a journey of epic and terrifying proportions. Make your way through this terrifying experience while you are constantly on the edge of your seat seeing whether or not everyone will die or who will be left standing. In a sense, this game is very similar to the cabin in the woods horror movies that will come out in the movie theater every once in a while, but where this game differs is an excellent story with great character development. Let us now look at what some of the positives and negatives of the game are.




Positives:

There are many things to love about this game. One thing in particular I enjoyed was the good use of quick time events that allowed you to help decide where you were going in the story. To add onto that, it was awesome to see a game where the decisions you make actually make a difference in the overall story. For example if something happens one way, you will not be able to see a certain section of the story, or if you do something another way, you may happen upon something you may not normally see. The whole branching of story lines was extremely well done and offers tremendous replay value. So if you were wondering if this game is worth the price of $60 dollars, it definitely is. Another thing I personally enjoyed about the game was the overall aesthetics. While playing the game you feel almost completely immersed in what is going on and if you look a way for one second, you risk something bad happening.




Negatives:

It is hard to pinpoint any specific problems with the game. It ran very well and I never noticed any dips in frame rate or anything of that nature. If I were to mention anything, I would say that in between chapters there were recaps similar to television shows that you were not able to skip. For some people, it would be nice to just add a simple skip option if you are replaying a chapter and don't want to watch that every time.




Conclusion:

Overall Until Dawn is everything you would want in a horror game and more. Combining a beautiful and immersive environment with a great story and fantastic character development. In my book, this game deserves a 9.5/10, characterizing an overall fantastic game.

Check out our website if you like our content! You can find us at http://dailygamervideogames.blogspot.com/. We value all opinions directed towards us and are always striving to be the best.



Article Source: http://EzineArticles.com/expert/Jacob_Mullins/2275994

Monster Hunter World review ~ My Kind of Rig

Monster Hunter World review ~ My Kind of Rig: Monster Hunter World review ~ My Kind of Rig -
http://mykindofrig.blogspot.com/2018/02/monster-hunter-world-review.html

Bioshock Infinite (2K Games) Review for PlayStation 3 ~ My Kind of Rig

Bioshock Infinite (2K Games) Review for PlayStation 3 ~ My Kind of Rig: Bioshock Infinite (2K Games) Review for PlayStation 3 ~ My Kind of Rig -
http://mykindofrig.blogspot.com/2018/02/bioshock-infinite-2k-games-review-for.html

Bioshock Infinite (2K Games) Review for PlayStation 3

Bioshock Infinite

Bioshock Infinite is a pioneer. It will change the world of FPS and gaming itself forever. It is not afraid to open up controversial issues, just as the first Bioshock did. It asks you to either blend in with the crowd or stand up for racial equality. Although the choices you make in this vicinity don't affect the experience at all, it makes you search within yourself and ask what's more important to you: equality for others or you fitting in.

Columbia is a beautiful and grand world, a city in the sky. While most call it Paradise, there are some who call it a dystopia with only the potential of being a utopia. Infinite is much more vertical than the original, as you can use a hook to use skylines and replicate flying. In terms of gameplay, Bioshock Infinite improved the already great combat of the original Bioshock. Giving gamers a break from the creepy underwater but amazing atmosphere of the first two games, Infinite takes Booker DeWitt, the protagonist, to a city in the sky with one motive: "Bring us the girl and wipe away the debt." For the purpose of keeping the review spoiler free, I won't tell you who "us" is. Now I can't tell you the debt without spoiling the game.

The people of Columbia worship a man named Comstock as the prophet of God and Elizabeth, the girl Booker is trying to take, as the one who will bring punishment on "the Sodom below." Bioshock's gameplay is amazing but nothing new. It actually gets rather repetitive at times. But merged with an amazing story and great character development between Booker and Elizabeth, Bioshock Infinite is the best game I have played in a long time. Video game developers up to now have decided to make story-driven games as straightforward as possible. The Bioshock series banishes those ideas and comes up with new ones. The end is perceivable in different ways. Although there is only one definitive conclusion. Infinite is a brilliant tale that only the greatest minds could come up with. Infinite also forsakes the idea of meeting few NPCs, which was introduced in the first game and I loved, but was a smart move by developer Irrational Games. Dark and desolate loneliness would not have fit in the city of the skies.There is no multiplayer, but that is not a complaint, only a heads-up. Not every game needs an online or local multiplayer component. Some games are better off left story driven. We can only hope that Irrational Games' next game will be just as brilliant as this one.

Article Source: http://EzineArticles.com/expert/SD_Moriarty/2150176

VR Box Review - Google Cardboard Headset

VR Cardboard Kit



The Google cardboard headset is sort of a do it yourself kit that has been introduced in the year 2014 by Google. The kit has been sold by Google recently through its play store. It is available for $15 and is easy to get assembled to resemble a headset of virtual reality. It is a simple viewer technically, mainly because it is easy to use and is a standalone device. It requires iOS or an android phone to gather its display and processing power. It is also simple to be used, once the cardboard kit is being delivered, users would have to simply fold it, slot it in the phone so as to explore a variety of cardboard games. This virtual reality or a VR box is available both at Apple's App store and Google play store and it is now possible to try the basic VR demos free through the Google cardboard app for both iOS and Android. The setting of the cardboard is to be managed through the cardboard app.

VR box overview: The VR box is a solid plastic version of the Google cardboard headset featured with completely adjustable eye lenses.

Lenses: the lenses look just as children's binoculars and it is possible to adjust their position in the dimensions, depth and width depending on the video or the application. Every application on the Google cardboard features a different field of view and users might have to adjust the headset for different applications.

Comfort: These headsets are to get rammed against one's face hard and thus are required to be comfortable. The VR box feels so comfortable compared to the original cardboard headset and if needed additional padding could be used in the surrounding area for those with a ridge nose.

Phone holder: The phone holder has padding on both its sides where the phone gets held in place. The holder has holes on both its sides to allow the user to add charger and headphones, so that when the device is in use, there would not be many disturbances to with power and user could get immersed in the VR box much longer. The slider fixes into the headset with a click and it does not slide out on its own. The VR holder has a line marker to help users center the phone and thus offers a high quality to the set with nil clumsiness.


More than playing games, the headset works wonders in watching movies. Users have found it stunning to watch 3D movies with the set, which is much, much better than the cardboard set. The head strap is absolutely comfortable and the padding around the eyes helps to use the set for long hours in watching movies.

Satiate your knowledge and information more at http://news.pa.com.pk/vr-box-review-google-cardboard-headset/







Unleashing the Future with RTX 4090

The Future of Gaming with RTX 4090 The gaming world is in constant evolution, and with the release of NVIDIA's RTX 4090, the future of g...